Use the new Variation Shader to quickly and easily apply randomness across all attribute channels of a single material. It’s never been easier to reproduce natural variation and randomness.
Use math to save time
With the new Formula Shader you can use mathematical expressions to apply surface attributes based on object coordinates, world coordinates, and time. From simple geometrical patterns to highly sophisticated simulations – the possibilities are infinite.
Clay Renderings in a Snap
Generate clay renders with just a few clicks of the mouse using Cinema 4D’s new Material Override. Replace all or only selected materials from your scene with a basic material with an easy and intuitive workflow. You can also exclude specific channels such as transparency, alpha, displacement and others from the material override, if desired. Setting up clay renders has never been easier!